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Author / WWW | Name / Download | Plugin Type |
The Creative Assembly | CAS Exporter v3.88 743 KB |
Import / Export |
Compiled / Description | ||
12.12.2006 The CAS exporter is used for exporting models and animations from Max to the file format used in Rome:Totalwar for mesh and animation. Medieval II: Totalwar uses the .CAS format for all unit and siege animations, as well as .CAS mesh format for strategy map models (units, buildings, features). |
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Author / WWW | Name / Download | Plugin Type |
Monte Cristo Games | City Life Exporter / Importer v2.031 22.8 MB |
Import / Export |
Compiled / Description | ||
09.12.2006 Part of the City Life Toolset, these plugins enable you to export and import models for City Life, a 3D city building simulation. |
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Alex Evans | CMX Importer v1.0 11.8 KB |
Import / Export |
Compiled / Description | ||
17.04.2004 Enables Max to import tracks and cars from the game Live for Speed. |
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Feeling Software Inc. | ColladaMax v3.05C 4.42 MB |
Import / Export |
Compiled / Description | ||
15.12.2008 ColladaMax is a COLLADA importer and exporter plugin for Max. It supports all COLLADA 1.41 core features (e.g. animation and skinning) and a subset of ColladaFX. There is no support for ColladaPhysics at the moment. Backward compatibility is also considered important: COLLADA 1.3 documents can generally be imported without problem, and it is planned to continue supporting older versions. The official COLLADA web site is here. |
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Author / WWW | Name / Download | Plugin Type |
Relic Entertainment, Inc. | Collision Mesh Exporter v1.0 3.31 MB |
Import / Export |
Compiled / Description | ||
13.01.2010 Allows Max to export *.SPF files for use in the game Company of Heroes. |
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kjAPI | Comet kjAPI Exporter v2006.06.04 1.46 MB |
Import / Export |
Compiled / Description | ||
05.06.2006 kjAPI is a set of C++ classes that allow you to write 3D game applications. This plugin allows you to preview and save Max 3D models and animations for use with kjAPI. Features include: - Integrated 3D preview using kjAPI engine - Export of hierarchies (*.kjh files) - Export of meshes (*.kjg files) - Export of animations (*.kja files) - Export of textures - Compression of texture to DXTC format |
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Author / WWW | Name / Download | Plugin Type |
Crytek GmbH | Cry Exporter v1.0.0.1014 31.9 MB |
Import / Export |
Compiled / Description | ||
09.03.2007 Exports scene information from Max to the proprietary CryEngine formats, as used in FarCry. It allows you to export the following types of information: - Bone animation and Biped data (*.CAF files) - Geometric information (*.CGF or *.CGA files) |
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Author / WWW | Name / Download | Plugin Type |
Cycore Computer | Cult 3D Exporter v4.0.4.59 1.31 MB |
Import / Export |
Compiled / Description | ||
23.01.2004 This pack allows you to export objects or scenes from Max to the Cult3D Designer software where you can create Cult3D Animation objects. |
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Author / WWW | Name / Download | Plugin Type |
Relic Entertainment, Inc. | Deterministic Mesh Exporter v1.0 3.31 MB |
Import / Export |
Compiled / Description | ||
13.01.2010 Allows Max to export *.DGM files for use in the game Company of Heroes. |
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Author / WWW | Name / Download | Plugin Type |
Garrofi | Doom III Map Importer v1.0 50.1 KB |
Import / Export |
Compiled / Description | ||
21.04.2005 Imports maps from Doom III into Max. |